![]() I grandfathered some of the expensive modules from my T10 so I approximated my theoretical build and took it on a test spin and oooooh noooo the heat in SC i absolutely terrible! If the cockpit had been more like the imp eagle it would be high on my my "potential exploration ships" list since no SLF´s needed when your main ship is a basically an SLFĪnyways yesterday I finally massacered enough pirates to be able to afford an Beluga Liner. Same reason I will probably never own an Anaconda. I really really tried to get used to it but no go. Yes I had such high hopes for the courier because i LOVE the imperial eagle, But I just cant stand the nose of it in VR. On the third hand, though - landing on a friendly carrier (or low-g planetary outpost) and buying (or transferring) a stored bubble taxi isn't a big issue, either. My nightmare would be getting stuck in the toast rack when returning. ![]() Less than 1%.įor me, on a Beluga, though (I'm usually a small/medium ship pilot), I might swap the SCA for an ADC. Yes, 4 SRVs are a bit excessive - but on the other hand, those 7 tons just give him another 0.3 ly jump range, so why not. 25 minutes between synthesis will make reaching the nearest DSSA carrier a bit easier in a worst case situation. I'd go for an A-rated lightweight life support (make a short stop at creepy Etienne, or just go for grade 4 with Lori). The fighters are usually brought by the pilots of big, slow lumbering ships - for photo ops and to have a little bit of agile fun in canyons or when meeting other CMDRs. The single pulse laser is usually used for research - some lifeforms react when tickled and this lets you check another box (and get a few credits) in the Codex. It takes advantage of heat and power-saving engineering such as Enhanced Low Power, Lo-Draw, Thermal Spread and Low Emissions It is fast, good jump and idles at 14% heat, which isn't crucial, but is an advantage, particularly when scooping. A different ship obviously, but it shows the engineering I like. Not sure this will help at all, but here is my Orca in long range exploration trim. But with some of these changes I think you could improve it a bit. This build is quite different than what I go for, so I feel a little unqualified to critique it. 6D thrusters have an optimal mass well below what this ship actually weighs. Plenty of commanders use Ds, just not my style. Going to 7A would cause power issues, so that would have to be revisited too. Speed is life, and the additional capability will pay off at the crucial moments on high-G worlds. As it sits, one of each of these makes it poor at both, in my view. Or add mining lasers if that's what you want to be doing out there. My exploration ships, and my Orca (I don't own a Beluga for reasons) are unarmed. Lightweight your life support and heat sinksĪ single pulse laser won't do much. This will add no mass while increasing integrity With a few common mats, you can repair them through synthesis. This build does not fit mine, but that doesn't mean it's wrong.įour SRVs is excessive. Overriding it all is that you should fly whatever you want, however you want it. I'll make a few comments, because I really can't help myself, staying out of build threads.
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